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  #16 (permalink)  
Old 02-08-2010, 08:06 PM
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Default Re: How to make PM/GM use ToxicFog

jEE'S You guys not to grow up.. Its simple.. Change the [PM] to something ELSE!!.. like change all the commands and stuff to.. maybe... [HOST] And then all the commands work... AND also the skills... Doyyy.... Its a simple fix...! Stop complaining!
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  #17 (permalink)  
Old 02-08-2010, 08:11 PM
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Default Re: How to make PM/GM use ToxicFog

Quote:
Originally Posted by 2supertao View Post
jEE'S You guys not to grow up.. Its simple.. Change the [PM] to something ELSE!!.. like change all the commands and stuff to.. maybe... [HOST] And then all the commands work... AND also the skills... Doyyy.... Its a simple fix...! Stop complaining!
Thats dumb o.o
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  #18 (permalink)  
Old 02-08-2010, 08:12 PM
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Default Re: How to make PM/GM use ToxicFog

omfg... you do that?... idont do that and work's for me hahaha...

is so easy fix that bug in pm and gm and not need chance that...

but is ok looool
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  #19 (permalink)  
Old 02-08-2010, 09:12 PM
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Default Re: How to make PM/GM use ToxicFog

Quote:
Originally Posted by 2supertao View Post
I know how to make toxic fog work for PM and GM... and i tested it, it works... Once someone explaines to me how to Change the profiecency rate... AND the Lottory Rate... and also how to change the skill rate... Ill release it on this Thread... So hurry up and start talkin... Im to lazy to go search in there for it... so might as well give you guys something to do.. To EARN something for once..
- God bless, Matt
well seeing as that people don't really know how to argue up in here, I decided to take my time and "ACTUALLY" tell the guy how to change the 2 things of what he asked since I really haven't tried the skill rate changer...

for the Lottery to make it infinite times to go in just use this NPC, CREDITS AND FULLY CREDITS GOES TO .Arco FROM ****ERS!

Code:
case 923:
                                {
                                    if (Control == 0)
                                    {
                                        
                                        GC.AddSend(Packets.NPCSay(("Welcome to the Lottery Center! There are meny LuckyBoxes which have innumerable treasure such as super gems,two-socket gears, up to 500,000,000 silvers etc. in them. If you are level 70 or above, you are allowed to enter the Lottery Center as much as you want.")));
                                        GC.AddSend(Packets.NPCSay(("And I charge you only 27 CPs for each admission.Come on, Try your luck right now!")));
                                        GC.AddSend(Packets.NPCLink("Wow, good deal!", 1));
                                        GC.AddSend(Packets.NPCLink("May I know the rules first?", 2));
                                        GC.AddSend(Packets.NPCLink("No Thanks!", 255));
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                        GC.AddSend(Packets.NPCFinish());
                                    }
                                    else if (Control == 1)
                                    {
                                            GC.MyChar.Teleport(700, 40, 50);
                                            return;
                                    }
                                        if (GC.MyChar.Level >= 70)
                                        {
                                            if (GC.MyChar.Inventory.Count < 40)
                                            {
                                                
                                                if (GC.MyChar.CPs >= 27)
                                                {
                                                    GC.MyChar.Teleport(700, 40, 50);
                                                    GC.MyChar.CPs -= 27;
                                                    GC.MyChar.Lottery = true;
                                                }
                                                else
                                                {
                                                    GC.AddSend(Packets.NPCSay("I'm sorry you do not have the required CPs."));
                                                    GC.AddSend(Packets.NPCLink("Okay, I will be back when I have 27 CPs.", 255));
                                                    GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                                    GC.AddSend(Packets.NPCFinish());
                                                }
                                            }
                                            else
                                            {
                                                GC.AddSend(Packets.NPCSay("Please make some room in your item box first."));
                                                GC.AddSend(Packets.NPCLink("Okay...", 255));
                                                GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                                GC.AddSend(Packets.NPCFinish());
                                            }
                                        }
                                        else
                                        {
                                            GC.AddSend(Packets.NPCSay("I'm sorry you do not have the required Level 70."));
                                            GC.AddSend(Packets.NPCLink("Okay...", 255));
                                            GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                            GC.AddSend(Packets.NPCFinish());
                                        }
                                    }
                                    if (Control == 2)
                                    {
                                        GC.AddSend(Packets.NPCSay("You will be teleported to Lottery Center where there are many LuckyBoxes after you pay me 27 CPs. You may choose one box to try your luck at your will."));
                                        GC.AddSend(Packets.NPCSay("Remeber you have only one chance to open a LuckyBox every time. If you want to open another box, you have to leave the room to re-enrol in Market."));
                                        GC.AddSend(Packets.NPCLink("Okay...", 255));
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                        GC.AddSend(Packets.NPCFinish());
                                    }
                                    break;
                                }
now u can use the npc all the time u want...from that I'd figure that u already know how to change the rate lols...

now to change the EXP rate go to your source and under the folder "Game" open up World.cs and find
Quote:
public static uint ExperienceRate
and at the side it should say a number...replace the number with ANY exp rate you want ...hope I helped lmao...

CREDITS(LIKE I SAID): GOES TO .Arco FROM ****! FOR THE LADYLUCK NPC!
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The Following User Says Thank You to killersub For This Useful Post:
2supertao (02-09-2010)
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